Blender 2.8: Create Photorealistic Exterior 3D Environments
Master the skill of turning any image reference into a realistic 3D scene.
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Requirements:
What you'll learn:
Watch this first!
FREE PREVIEWInstall fSpy & Match the Scale of the Exterior
FREE PREVIEWBuild a Basic Scene
FREE PREVIEWAdding Building Details -- Part 1
FREE PREVIEWAdding Building Details -- Part 2
Electric Street Poles & Wires Network
Creating Street Shops & Finalize Scene
Material 1 - Concrete Ground (Base Material)
Add Realistic Water Spots on the Wet Ground (Puddles)
Creating Textures for Painted Walls on Buildings
Texturing Street Shops
Realistic Road & Sidewalk Texturing
Set Correct Lighting & Finalize the Scene
Abdelilah Hamdani
3D Photorealistic Designer
Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.
"Blender 2.8: Create Photorealistic Exterior 3D Environments"
$27.81
Lifetime enrollment
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