Uthena

Course description

Do you Remember the classic 2D games we used to play as kids? Such as Mario, Contra, Donkey Kong, mortal combat etc. Are you interested in developing your own mobile games but don't know where to start? Well good news is, now you can also build your own 2D mobile game with this new exciting course that will take you on a journey of game development from scratch with the help of flutter and flame game engine! This comprehensive course is designed to teach beginners the basics of game development using the Flutter framework and the Flame game engine. 

With step-by-step instructions and explanations, you'll learn how to create your own 2D games for iOS and Android devices. You'll begin by setting up your development environment and learning the fundamentals of game design, including sprites, animations, and collision detection. From there, you'll dive into more advanced topics, such as input handling, sound effects, and game mechanics.

Throughout the course, you'll work on a sample game, building it from scratch and customizing it to your liking. By the end, you'll have a fully functional game that you can share with friends and family or even publish on app stores.

Whether you're a complete beginner or an experienced developer looking to expand your skill set, "Building Your First 2D Game with Flutter and Flame" is the perfect guide to help you get started in game development.


Who this course is for:

  • Beginner Flutter Developers

  • Anyone who wants to build their own game


Requirements:

  • Basics of Flutter

  • Basics of Dart


What you'll learn:

  • Flame Game Engine

  • Working with Sprite Components

  • Handle User Input

  • Understanding Game Loop

  • Project Structuring

  • Collision Detection

  • Sound Effects

Course curriculum

  • 2

    Flame components

    • Adding Background and Player

    • Adding movement with Joystick

    • Screen Boundaries to Player

    • Adding Dumbbell Component

    • Download the code

  • 3

    Collision detection

    • Adding HitBoxes to Components

    • React to a Collision

    • Random dumbbell positions

    • Download the code

  • 4

    Virus component

    • Adding virus components

    • Adding Movement to Virus

    • Boundaries to Virus Component

    • Collision between Virus and Player

    • Download the code

  • 5

    Tracking score and time

    • Text Component for Score

    • Updating score and time

    • Download the code

  • 6

    Flame overlays

    • Game Over Menu

    • Main Menu Screen

    • Game Play Screen

    • Change Player Sprite Conditionally

    • Download the code

  • 7

    Vaccine component

    • Create a vaccine component

    • Add Vaccine at random intervals

    • Work on Protein Component

    • Download the code

  • 8

    Splash screen and launcher icon

    • Add a Splash Screen

    • Change the launcher icon

    • Test the Complete game

    • Download the complete code

Meet your instructor!

Rahul Agarwal
Flutter Application Developer 


I am an experienced Flutter developer as well as trainer. I conduct workshops mostly offline where I am building a community of flutter enthusiast. I am well versed in production level application and how to write codes efficiently. I just love the way Flutter makes it easy to develop cross platform applications within a short time interval. It is the future of Application Development.

Private Label Rights (PLR)

This course is available with Private Label Rights (PLR). 

When you buy a course with private label rights on Uthena, the author of the course gives you permission to download the course and sell it as your own on your website according to the terms of the PLR license included.

If you would like to know more about the license terms, please visit this page.

After purchasing, you will have access to the course on Uthena and you will receive the PLR license with a download link and a special bonus.

Uthena

See a sample of the PLR license.

You have the option to buy Master Resell Rights (MRR) to this course, which allows your customers to have the right to sell the course as well.

See a sample of the MRR license.

Take this course today!

"Building Your First 2D Game with Flutter and Flame"

  • $37.81

    Lifetime enrollment

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  • $197.81

    Course + Master Resell Rights

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  • $67.81

    Course + Private Label Rights

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You can buy Private Label Rights (PLR) for this course and others, click here.

You can buy Master Resell Rights (MRR) for this course and others, click here.