Multiplayer TicTacToe Game using Flutter, Socket and MongoDB
Learn Socket IO Integration and MongoDB Backend Customization for Cross-Platform Real-Time Gaming.
In a world where digital connections are more important than ever, how about building something fun and engaging? Introducing 'Build a Multiplayer Tic Tac Toe Game using Flutter, Socket, and MongoDB.
Imagine the thrill of challenging your friends, family, or even players from around the globe to a game of Tic Tac Toe. With this course, you'll learn how to leverage Flutter's powerful framework, Socket io's seamless real-time communication, MongoDB's flexible database, and Provider state management to create an immersive multiplayer gaming experience.
Whether you're a beginner or an experienced developer looking to expand your skills, this will guide you through every stage of the development process. We'll start with the configuration of Flutter and Node js, ensuring you have a solid foundation. Then, we'll dive into Socket io to establish real-time connections and sync game data effortlessly. But that's not all! You will understand how to build your own custom backend, giving you full control and flexibility over your game's functionality. No more relying on Firebase alone.
Upon completing this course, you'll have all the skills necessary to develop your own multiplayer games with build custom backends. You'll be equipped with the ability to create memorable experiences and entertain people worldwide. So without wasting any more time, let's get started on this exciting adventure together!
Who this course is for:
Beginner and intermediate Flutter developers interested in game development and real-time multiplayer experiences.
Backend developers seeking to integrate custom backends with Flutter and explore Socket io and MongoDB.
Game development enthusiasts eager to learn how to create multiplayer games using modern technologies.
Students who want to master the most in demand technologies.
Requirements:
Basics of Dart and Flutter
Basics of Node js and MongoDB
Flutter SDK and VS Code installed
What you'll learn:
Develop a solid understanding of Flutter's framework and its application in game development.
Implement real-time multiplayer functionality using Socket io to enable seamless communication between players.
Integrate MongoDB as a backend database to store and retrieve game data, ensuring a persistent and scalable gaming experience.
Utilize Provider state management to efficiently manage and update game state across multiple devices.
Build a custom backend infrastructure tailored to the multiplayer Tic Tac Toe game, providing full control and flexibility over the game's functionality.
Start here!
FREE PREVIEWCreate a new Project
FREE PREVIEWWork on Main Menu UI
FREE PREVIEWWork on Responsiveness
FREE PREVIEWRegister Named Routes
Custom Reusable Widgets
Create and Join Game UI
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Setting up a Node Project
Create an Express Server
Setup MongoDB Atlas
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Install Socket IO Client
Socket Method Class
Socket Server Connection
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Creating Room Model
Work on CreateRoom Event
Room Success Event Listener
Room Provider Class
Join Room Listener
Work on Join Success Event
Player Dart Model Class
Player State in Provider
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Work on Waiting Lobby
Listen to UpdateRoom Event
Work on Scoreboard
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Create the board UI
Keep track of game values
Displaying X and O
Playing according to turns
Check Winner of the Game
Display Winner in DialogBox
Play Again Functionality
Listen to Winner Event
Listen to EndGame Event
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Test the Complete Application
Download the Code
Rahul Agarwal
Flutter Application Developer
I am an experienced Flutter developer as well as trainer. I conduct workshops mostly offline where I am building a community of flutter enthusiast. I am well versed in production level application and how to write codes efficiently. I just love the way Flutter makes it easy to develop cross platform applications within a short time interval. It is the future of Application Development.
This course is available with Private Label Rights (PLR).
When you buy a course with private label rights on Uthena, the author of the course gives you permission to download the course and sell it as your own on your website according to the terms of the PLR license included.
If you would like to know more about the license terms, please visit this page.
After purchasing, you will have access to the course on Uthena and you will receive the PLR license with a download link and a special bonus.
See a sample of the PLR license.
You have the option to buy Master Resell Rights (MRR) to this course, which allows your customers to have the right to sell the course as well.
You may like these other courses by Rahul Agarwal.
You can buy Private Label Rights (PLR) for this course and others, click here.
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