Uthena

Course description

The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.

You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender


Who this course is for:
  • You have an Idea in your Head that you want to Visualize in 3D
  • Your Projects aren't Looking Realistic
  • You are Looking for a Formula to Guide You toward Achieving Photorealism

Requirements:

  • Your Current Projects aren't looking Good, You Wanna Make Look Realistic
  • Achieving Great Results is Important to You
  • You Demand of Yourself Excellence in Skills
  • Softwares Used: Blender & Substance Designer & Gimp (Free Photoshop Alternative)

What you'll learn:

  • Learn the Secret to Turn any Image Reference into a 3D realistic Scene
  • Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
  • Creating Realistic Materials from Scratch using Substance Designer
  • Create a Realistic Walk Animation with Real Shaky Movements
  • 5 Rules for Achieving Photorealistic Lighting
  • Create Clean, Realistic and Optimized Modeling
  • Learn how to use fSpy Addon to Build 3D Environments
  • Master Scale Matching by Creating 2 Different Scenes
  • Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8
  • Improve the Lighting of your 3D Environments

Course curriculum

  • 2

    Building the Subway Scene - Modeling in Blender 2.8

  • 3

    Material Creation in Substance Designer

    • Bricks Material

    • Ground Material

    • Stairs Material

    • Ceiling Material

  • 4

    UV Mapping: the Right Way to Set Efficient UV's

    • UV Mapping - part 1

    • UV Mapping - part 2

    • Tiles Creation

    • Bricks Baking

    • Adding Dirt

  • 5

    Intro to Game Development

    • Exporting the Subway into Unity

  • 6

    Part III - Lighting

    • Introduction to Lighting

    • 5 Rules for Realistic Lighting

  • 7

    Final Rendering & Animation

    • Create a Realistic Walk Animation (Final Project)

    • Best Rendering Settings

    • Realistic Pixel Screen in Blender

    • Rendering the Final Animation

Meet your instructor!

Abdelilah Hamdani
3D Photorealistic Designer


Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.

Take this course today!

"Achieve 3D Photorealism in Blender 2.8: Subway Challenge"