Achieve 3D Photorealism in Blender 2.8: Subway Challenge
Master the skill of turning any image reference into a realistic 3D scene.
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Requirements:
What you'll learn:
Build a Basic Scene
FREE PREVIEWBevel Tool & Stairs Creation
FREE PREVIEWCreating Bottom Strip
Adding Stairs Case
Creating Small Pipes
Creating Large Pipes
Adding Signs
Concrete Part
LightBulbs
Bricks Material
Ground Material
Stairs Material
Ceiling Material
UV Mapping - part 1
UV Mapping - part 2
Tiles Creation
Bricks Baking
Adding Dirt
Exporting the Subway into Unity
Introduction to Lighting
5 Rules for Realistic Lighting
Create a Realistic Walk Animation (Final Project)
Best Rendering Settings
Realistic Pixel Screen in Blender
Rendering the Final Animation
Abdelilah Hamdani
3D Photorealistic Designer
Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.
"Achieve 3D Photorealism in Blender 2.8: Subway Challenge"
$27.81
Lifetime enrollment
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