Learn to Make Realistic PBR Materials in Substance Designer
Beginners guide to creating realistic PBR materials using Substance Designer.
Everything You Need to Create Photorealistic Materials from Scratch
This Course is for Beginners who want to Create Materials using Substance Designer. Everything is Explained in Details:
How does Materials Work?
What is a Normal Map? Roughness? Metallic? BaseColor?
How can you Leverage these 4 Channels to Create Awesome Materials
Nodes in Substance Designer
I will explain the nodes, how they work, their effect and how can you use them over and over to create the Materials that you want
Create 3 Realistic Marble Material based on a Real Reference
- Square Marble Material
- Pyramid Marble Material
- Bricks Material
Requirements:
What you'll learn:
Shapes Creation I
Shapes Creation II
Edge Damage & Cracks
Surface Noise & Holes
Realistic Destructions
Add Noise & Bumps to Surfaces
Create 3 Types of Marbles
Finalize Materials - Part 1
Finalize Materials - Part 2
Finalize Materials - Part 3 & Conclusion
Abdelilah Hamdani
3D Photorealistic Designer
Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.
"Learn to Make Realistic PBR Materials in Substance Designer"
$27.81
Lifetime enrollment
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