Godot: Creating a Platformer
Build a 2D platformer in Godot and explore the mechanics that turn a moving character into a playable game.
$67.81 Buy this course
- Format
- Course
- Lessons
- 29
- License
- PLR

What's in the PLR package
- Godot – Creating a Platformer.zip 8.4 GB
- Sales copy (Word document) Description 13 KB
Download links unlock in your account right after purchase.
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Curriculum
- Video lesson: IntroductionFree preview2m
- Lesson: Where and How To Get GoDot
- Lesson: Creating The Project and Template Setup
- Lesson: Importing Assets
- Lesson: Creating The Player and Movement
- Lesson: Jumping
- Lesson: Gravity
- Lesson: Single and Double Jump
Show 21 more
- Lesson: Animating the Player
- Lesson: Tilesets
- Lesson: Camera That Follows The Player
- Lesson: Invisible Barriers
- Lesson: Gravity Fixes
- Lesson: Good Practice
- Lesson: Collectibles and Points
- Lesson: Creating The Enemy
- Lesson: Enemy AI
- Lesson: Player LIves
- Lesson: Game Over
- Lesson: Win Condition
- Lesson: GUI
- Lesson: Tileset Collision Fix
- Lesson: Pause Screen
- Lesson: Adding Audio
- Lesson: Fixing Some Bugs
- Lesson: Adding A Background
- Lesson: Main Menu and Fullscreen
- Lesson: Touch Buttons
- Lesson: Export Your Game
What you'll learn
- Creating Engaging Animations: Bring your characters and environments to life.
- Designing a Tileset: Craft visually appealing game levels.
- Passing Data Between Scripts: Enhance your game's interactivity.
- Implementing Simple AI for Enemies: Challenge players with intelligent opponents.
- Establishing Win Conditions: Make gameplay rewarding and enjoyable.
- Good Coding Practices: Write clean and efficient code for better performance.
About this course
Build a 2D platformer in Godot and explore the mechanics that turn a moving character into a playable game. This project course connects movement, jumping, collisions, enemies and interface elements through GDScript and the engine’s scene tools.
Develop the game from movement to a complete round
The early lessons cover setup, assets and player movement before adding gravity, single and double jumps and animation. Tilesets, a following camera and barriers define the space in which the player moves. Collectibles, points and enemy behavior then introduce the goals and challenges of the game.
- Create player movement, jumping and animation.
- Work with tilesets, cameras and collision behavior.
- Add collectibles, enemies and player lives.
- Implement game-over and win conditions.
- Build the GUI, pause screen, audio, menu and touch controls.
Bug-fix and export lessons connect the feature work with testing and sharing the project. The course suits learners who want a concrete Godot game to follow. Basic GDScript familiarity will help when adapting the examples. Engine APIs and export requirements differ across versions and platforms, so check your chosen setup against the recorded project.
PLR lets you modify, brand and resell this platformer training. Its familiar game format and connected mechanics make it a clear practical offer for an introductory Godot development catalog.
License rights
| Right | PLR |
|---|---|
| Selling the course | |
| Product may be sold separately | YES |
| Product may be bundled with other products | YES |
| Product can be a bonus for another product | YES |
| Can be sold as a physical product | YES |
| Can be sold as a digital product | YES |
| Passing on rights | |
| Can offer Resale Rights | NO |
| Can offer Master Resale Rights | NO |
| Can offer Private Label Rights | NO |
Show all 23 rights Show fewer rights
| Right | PLR |
|---|---|
| Memberships, bonuses and lists | |
| Can be added to paid membership sites | YES |
| Can add bonuses to the Product for sale | YES |
| Can be used to build a list | YES |
| Rebranding and editing | |
| You may put your own name on the sales letter | YES |
| You may rename the product | YES |
| You may edit the sales material | YES |
| You may edit the content of the product | YES |
| You may use the source code/material to create new products | YES |
| You may use the name(s) of the author/creator/seller of the Product | YES |
| Can translate the course into other languages | YES |
| Not allowed with any license | |
| Can be used for YouTube or other free video sites | NO |
| Can be added to free membership sites | NO |
| Can be given away for free | NO |
| Can be used or sold on Uthena | NO |
| Can be used or sold on Soofos, Udemy, Skillshare or other course marketplaces you don't own | NO |
Questions
What do I receive with a PLR or MRR license?
Downloadable package available; online curriculum listed. Check the file list and curriculum below for contents. PLR and MRR include a license key. Sales copy, editable formats and extras depend on the supplied package; check the listed contents.
What does lifetime access mean?
You can follow the course online for as long as it is available on Uthena. Downloadable files are guaranteed for 12 months from your purchase, so download them and keep your own copy.
Can I cancel my order?
Yes, within 7 days of your purchase: request a refund from your Uthena account. After 7 days an order can no longer be cancelled.
What if I want to speak to someone?
Email info@uthena.com, or support@uthena.com about an order, or use the contact form. We reply within two business days.