Creating an RPG in GoDot
Build a role-playing game in Godot and follow how movement, interactions, stats and inventory become one project.
$67.81 Buy this course
- Format
- Course
- Lessons
- 45
- License
- PLR

What's in the PLR package
- Creating an RPG in GoDot.zip 19.6 GB
- Sales copy (Word document) Description 13 KB
Download links unlock in your account right after purchase.
Uthena newsletter
Get 10% off this course
Join the newsletter for new courses and deals. Your code shows right after you sign up.
Curriculum
- Video lesson: 0201 Quick U Iand ShortcutsFree preview13m
- Lesson: 0202 Project Setupand Export Templates
- Lesson: How To Get Godot
- Lesson: Importing Assets
- Lesson: Auto Tiles
- Lesson: Auto Tiles Snapping
- Lesson: Playerand Movement
- Lesson: Animated Movement
Show 37 more
- Lesson: Camera Customization
- Lesson: Invisible Barricades
- Lesson: Action Based System
- Lesson: Weapon Hit Detection
- Lesson: Detection Tweaks
- Lesson: 12NPCs
- Lesson: 13NPCInteraction
- Lesson: Dialog Part 1
- Lesson: Dialog Part 2
- Lesson: Player Stats
- Lesson: Health Bar
- Lesson: Experience Bar
- Lesson: Pause Menu
- Lesson: 20Projectiles
- Lesson: The Enemy
- Lesson: Enemy Ai
- Lesson: Game Over
- Lesson: 24Questspart1
- Lesson: Quests Part 2
- Lesson: Script Changes
- Lesson: Custom Cursor
- Lesson: Level Up
- Lesson: 29Inventory
- Lesson: Saving And Loading Inventory
- Lesson: Example Use
- Lesson: File Encryption
- Lesson: 33Currency
- Lesson: Stat Display
- Lesson: Add Equipment
- Lesson: Equipping Items
- Lesson: Unequipping Items
- Lesson: More Saving And Loading
- Lesson: Audio Settings
- Lesson: Display Settings
- Lesson: Main Menu
- Lesson: 42Audio
- Lesson: Export Your Project
About this course
Build a role-playing game in Godot and follow how movement, interactions, stats and inventory become one project. This course uses GDScript to connect the game interface with player actions, enemies, quests and saved information.
Develop the systems behind an RPG
The project begins with Godot setup, importing assets and autotiles. Player movement, animation, the camera and barriers establish the game world before action handling and weapon-hit detection are introduced. NPC interaction and dialogue lead into player stats and interface elements such as health and experience bars.
- Build movement, animation and interaction features.
- Explore projectiles, enemies and simple enemy behavior.
- Create quests, level-up behavior and inventory.
- Follow saving, loading and file-encryption examples.
- Add currency, equipment, settings, menus and audio.
The sequence finishes with project export. It suits learners who want a substantial game-building example and are ready to work through several connected systems. Basic GDScript familiarity is useful, particularly when adapting the code. Godot APIs and project formats vary by major version, so use an environment compatible with the recordings or plan the changes needed for a newer version.
PLR allows you to modify, brand and resell this RPG training. Its connected mechanics give a game-development catalog a specific project to position for learners moving beyond their first Godot exercises.
License rights
| Right | PLR |
|---|---|
| Selling the course | |
| Product may be sold separately | YES |
| Product may be bundled with other products | YES |
| Product can be a bonus for another product | YES |
| Can be sold as a physical product | YES |
| Can be sold as a digital product | YES |
| Passing on rights | |
| Can offer Resale Rights | NO |
| Can offer Master Resale Rights | NO |
| Can offer Private Label Rights | NO |
Show all 23 rights Show fewer rights
| Right | PLR |
|---|---|
| Memberships, bonuses and lists | |
| Can be added to paid membership sites | YES |
| Can add bonuses to the Product for sale | YES |
| Can be used to build a list | YES |
| Rebranding and editing | |
| You may put your own name on the sales letter | YES |
| You may rename the product | YES |
| You may edit the sales material | YES |
| You may edit the content of the product | YES |
| You may use the source code/material to create new products | YES |
| You may use the name(s) of the author/creator/seller of the Product | YES |
| Can translate the course into other languages | YES |
| Not allowed with any license | |
| Can be used for YouTube or other free video sites | NO |
| Can be added to free membership sites | NO |
| Can be given away for free | NO |
| Can be used or sold on Uthena | NO |
| Can be used or sold on Soofos, Udemy, Skillshare or other course marketplaces you don't own | NO |
Questions
What do I receive with a PLR or MRR license?
Downloadable package available; online curriculum listed. Check the file list and curriculum below for contents. PLR and MRR include a license key. Sales copy, editable formats and extras depend on the supplied package; check the listed contents.
What does lifetime access mean?
You can follow the course online for as long as it is available on Uthena. Downloadable files are guaranteed for 12 months from your purchase, so download them and keep your own copy.
Can I cancel my order?
Yes, within 7 days of your purchase: request a refund from your Uthena account. After 7 days an order can no longer be cancelled.
What if I want to speak to someone?
Email info@uthena.com, or support@uthena.com about an order, or use the contact form. We reply within two business days.